![]() I have to imagine if you do the math, the return on investment for a switch port just isn't there. It doesn't matter how good the game is or how well it does (okay, exaggeration, but less important) as long as they can get all those preorder and day/week 1 sales. electrifying lineup of indie games headed to Nintendo Switch. This is contrary to AAA devs that need to churn out the next big name game (CoD for example) - they rely on a HUGE initial sales push with lots of advertising to make their revenue. the games that you can download and start playing todayfor free DELTARUNE Chapter 1&2. Indie companies like Supergiant rely on what's known as a "long tail", where they make the bulk of their money over time as the game passes from person to person via positive word of mouth. Anyone looking for more of SGG's work after playing Hades would look at the options and see Bastion and Transistor as similar experiences they want to try but see Pyre as something cool and different but not what they're looking for. It's a radically different game than the other 3 whereas Bastion and Transistor share the isometric, hack and slash kinda feel of Hades. I agree, Pyre is a gem of a game but I don't think that opinion is widely held. I think it comes down to the popularity of the games.
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